In 2012 I modeled the office at which I worked.
It was the largest interior I built at the time with 28 rooms. I later used it to experiment with baking textures onto models to be used in games and converted it over into a cellphone app with Unity.
Entryway
Entryway Wireframe
Roofless
Back cubicals
President's Desk
VR Visualization using that environment. I did not model the character.