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Office Environment

In 2012 I modeled the office at which I worked.
It was the largest interior I built at the time with 28 rooms. I later used it to experiment with baking textures onto models to be used in games and converted it over into a cellphone app with Unity.

Entryway

Entryway

Entryway Wireframe

Entryway Wireframe

Roofless

Roofless

Back cubicals

Back cubicals

President's Desk

President's Desk

VR Visualization using that environment. I did not model the character.

VR Visualization using that environment. I did not model the character.